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BASIC

Staff Gaming Artist

Hyderabad
Posted on: 29 Aug 2021

Job details


  • NATURE OF JOB Remote — WFH
  • CATEGORY Programming
  • SALARY RANGE Best in the industry Annual
  • EXPERIENCE 1 – 3 Years
  • JOB TYPE Full Time
  • REGIONAL PREFRENCES India
  • NO. OF VACANCIES 1

Job description


Company:< strong>< strong>Qualcomm India Private Limited

Job Area:< strong>< strong>Engineering Group, Engineering Group > Software Engineering

General Summary

< u>< strong>Qualcomm's in-house Game Studio is seeking an experienced environment artist to help create cutting edge graphic environments for games in AR – VR – PC and 3D mobile demos. Ideal candidates should have an excellent understanding architecture, construction techniques and materials, and various natural features. The ideal artist for this role has an expert level creating 3D models, Zbrush sculpts, PBR textures and materials for both, geometric and organic environments. Must have a solid understanding of materials, LODs, draw calls, occlusion, and optimization techniques.

Minimum Skills
< u>< strong>
  • 3+ years’ experience modeling texturing environments in Maya, 3DS Max, or Blender on a shipped, mobile, VR, PC, or console game.< li>
  • Solid understanding of architecture and construction techniques materials to create realistic assets.< li>
  • Strong understanding of mechanical design and assemblies.< li>
  • Solid grasp of lighting for games, both static & dynamic real-time.< li>
  • Experience creating 3D models for games: props, vehicles, foliage, and using Substance & Photoshop to create PBR textures.< li>
  • Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile or VR.< li>
  • Strong UE4 or Unity experience with ability to debug and optimize: occlusion, draw calls, LODs & materials.< li>
  • Strong ability to work independently while collaborating with multiple disciplines.< li>
  • Demo materials to include sample level or models and texture files is required.

    Preferred Skills
    < u>< strong>
    • In depth knowledge of building environments in Unity or Unreal Engine 4< li>
    • Solid understanding of environment modeling and UV material application in Maya, 3DS Max, or Blender.< li>
    • Experience with ZBrush.< li>
    • Experience with Substance or Quixel to create photo realistic PBR materials.< li>
    • Experience working on AAA games as an environment artist.< li>
    • Understanding of VR and AR mobile limitations and requirements.

      < li> < ul> Education Requirements

      < u>< strong>Preferred: A BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience.

      < strong>Education

      < u>< strong>Minimum Qualifications

      < strong>Bachelors - Computer Science, Bachelors - Engineering, Bachelors - Information Systems

      Work Experiences

      < u>< strong>2+ years experience with Programming Language such as C, C++, Java, Python, etc., 5+ years of Software Engineering or related work experience

      Skills

      < u>< strong>Certifications:

      < u>Education

      < u>< strong>Preferred Qualifications

      < strong>Work Experiences

      < u>< strong>1+ years of work experience in a role requiring interaction with senior leadership (e.g., Director level and above). ,3+ years experience working in a large matrixed organization. ,3+ years experience with API. ,3+ years experience with Database Management Software. ,8+ years Software Engineering or related work experience.

      Skills

      < u>< strong>Mathematical Methods, Object-Oriented Programming (OOP), Scientific Analysis, Software Development Lifecycle (SDLC), Software Solutions

      Applicants< strong>: If you need an accommodation, during the application hiring process, you may request an accommodation by sending email to accommodationsupport

      < u>To all Staffing and Recruiting Agencies< strong>:Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes applications.

      If you would like more information about this role, please contact Qualcomm Careers .< u>< li> < ul> < div>< body>< html>

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